[Battlemesh] Airtime fairness also available for ad-hoc

Benjamin Henrion zoobab at gmail.com
Wed Nov 16 11:36:23 UTC 2016


On Tue, Nov 15, 2016 at 12:16 PM, Toke Høiland-Jørgensen <toke at toke.dk> wrote:
> Benjamin Henrion <zoobab at gmail.com> writes:
>
>> Hi,
>>
>> Following Dave and others work on Wifi-fast, airtime fairness seems to
>> be available for ad-hoc (their focus was on the AP mode, which is
>> bringing a massive improvement for latency according to the slides):
>>
>> http://www.linuxplumbersconf.com/2016/ocw//system/presentations/3963/original/linuxplumbers_wifi_latency-3Nov.pdf
>>
>> That would be great to make a test before/after the patch just for the
>> ad-hoc case.
>
> The FQ-CoDel'ed queues should provide the same benefit for adhoc mode
> (and is in LEDE mainline already). The airtime scheduler has not
> received a lot of testing, but it just works against all stations
> visible to a node, so in principle it should work on adhoc. Code for
> that is in my git repo, here: https://kau.toke.dk/git/lede/
>
>> There is an article on LWN, but behind paywall:
>>
>> http://lwn.net/Articles/705884/
>
> Here's a link that bypasses the paywall:
> https://lwn.net/SubscriberLink/705884/1bdb9c4aa048b0d5/

CNX made some article as well:

http://www.cnx-software.com/2016/11/16/make-wifi-fast-project-massively-improves-wifi-performance-of-busy-wifi-routers/

-- 
Benjamin Henrion <bhenrion at ffii.org>
FFII Brussels - +32-484-566109 - +32-2-3500762
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