[Battlemesh] Broadcast lost because of hidden station

Henning Rogge hrogge at gmail.com
Thu Apr 24 14:04:40 CEST 2014


Hi,

we found a curious effect this week on our Ubiquity M5 bullets.

Because of a hidden station, a node wasn't able to receive any
multicast frames of a neighbor (sent with 6 MBit/s), but it was still
able to send unicasts over the link to the neighbor!

Any idea why multicast is more easy to block by the hidden station
transmission than unicast?

Henning



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