[Battlemesh] Internet at the venue works :-)
Dave Taht
dave.taht at gmail.com
Wed Aug 5 10:15:42 CEST 2015
I would certainly love to have a blow by blow account of what has gone
wrong so far and how it was fixed so far.
(I know I am at fault for semi-fixing it with qos one day, and having
it be too slow the next)
I note that at least some of the problems we have had were by having
too much load on the system... I have observed latencies well in
excess of 2 seconds over the course of the last few days, in addition
to major loss.
and if we all come, it might break again. (Look! a pool! Wheee!)
Are there any statistics being collected on the path from here to there?
If you like I could put up a mrtg snmp sampling various bits of the
path, and also smokeping is of use.
On Wed, Aug 5, 2015 at 9:11 AM, Mitar <mitar at tnode.com> wrote:
> Hi!
>
> Report from the venue: it works 30/15 Mbit/s. :-)
>
> You can all come. :-)
>
>
> Mitar
>
> --
> http://mitar.tnode.com/
> https://twitter.com/mitar_m
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--
Dave Täht
worldwide bufferbloat report:
http://www.dslreports.com/speedtest/results/bufferbloat
And:
What will it take to vastly improve wifi for everyone?
https://plus.google.com/u/0/explore/makewififast
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