[Battlemesh] Result documentation RFC
Jenny Ryan
tunabananas at gmail.com
Tue Sep 1 16:57:48 CEST 2015
Just a quick note to say how much I admire and appreciate the thoroughness,
organization, and elegant beauty of this documentation work. Very helpful
as I compose my posts on the conference. Bravo! Truly impressed.
Jenny
Help open a people-powered common space in Oakland, California!
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"Technology is the campfire around which we tell our stories."
-Laurie Anderson
"Storytelling reveals meaning without committing the error of defining it."
-Hannah Arendt
"To define is to kill. To suggest is to create."
-Stéphane Mallarmé
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On Sat, Aug 22, 2015 at 9:15 AM, Nemesis <nemesis at ninux.org> wrote:
> Quick update
>
> - I added a (draft) page to explain the duplicated packets problem we
> encountered, anyone could help me write a proper description?
>
> http://battlemesh-test-docs.readthedocs.org/v8/about-duplicated-packets.html
>
> - I added a "Lessons learned" page:
> http://battlemesh-test-docs.readthedocs.org/v8/lessons-learned.html
>
> - I added a draft Credits page, feel free to add missing names or
> correct wrong names/descriptions, links to
> community/project/company/university, ecc:
> http://battlemesh-test-docs.readthedocs.org/v8/credits.html
>
> Federico
>
>
>
> On 08/21/2015 07:47 PM, Nemesis wrote:
>
> Hi everybody,
>
> this is a request for feedback: comments, suggestions and pull requests.
>
> See here:
> http://battlemesh-test-docs.readthedocs.org/v8/index.html
>
> Before starting to work on it I exchanged a few ideas via chat with
> Amadeus and Henning.
>
> Here's a quick recap:
>
> - having all the results on one page would have made it quite hard to
> read
> - so the tests have been split in 3 pages
> - mesh of adversity: one single stream from client (connected to A)
> to server (connected to K)
> - reboot
> - ping
> - ping + iperf
> - crossed streams jeopardy: two streams, client A to server K and
> node D to node H
> - 10 mbit iperf streams
> - 100 mbit iperf streams
> - blowing up the network: tests performed with Flent by Toke
> - Realtime Response Under Load (RRUL)
> - Realtime Response Under Load Best Effort (RRUL_BE)
> - 8-stream download test
> - TCP upload
> - TCP download
>
> As you can see, there are quite a few things that can be improved!
>
> - some graphs are missing (some purposely and some I was not able to
> generate properly)
> - english needs to be checked
> - it would be good to provide some additional explanation to the graphs
> - shall we add a conclusion section to each page? if yes, anybody
> willing to propose a conclusion?
> - shall we add a last "lessons learned" page with all the things that
> went wrong and the proposed solutions for the next edition?
> - we are not forced to host it on readthedocs.org, we might also host
> the sphinx build files ourselves
>
> The github repo is here:
> https://github.com/battlemesh/battlemesh-test-docs
>
> Looking forward to hear your feedback!
>
> Federico
>
>
>
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>
>
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