[Battlemesh] Host Identity Protocol, any experience?

willi uebelherr willi.uebelherr at riseup.net
Mon Nov 28 17:44:23 CET 2016

Dear Linus and all,

the alternative is the Mobile-Ip. The core for both is to follow the 
mobile device on his way from one AP to another. The methods looks for 
me a little confuse.

But i think, the Mobile-IP methods comes closer to the real requirements.

many greetings, willi
Asuncion, Paraguay

On 28/11/2016 10:05, Linus L├╝ssing wrote:
> Hi,
> Just read about this protocol a few days ago:
> https://www.cisco.com/c/en/us/about/press/internet-protocol-journal/back-issues/table-contents-43/121-host.html
> https://en.wikipedia.org/wiki/Host_Identity_Protocol
> https://tools.ietf.org/html/rfc7401
> Has anyone had the pleasure to play with it yet?
> Seems like it might be a necessity to support truely decentral,
> distributed, dynamic internet uplinks in a public mesh network?
> (otherwise, everytime a node with a direct uplink vanishes, TCP
> connections would break or would need some tunneling)
> The idea of HIP to strip the identity part from IP addresses and
> replacing it with a layer in between, which cryptographically
> generates identities, sounds ingenious!
> Regards, Linus
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