[Battlemesh] spirit of the event text

Mitar mitar at tnode.com
Mon Apr 2 11:05:12 CEST 2012


> On Sun, Apr 1, 2012 at 11:52 PM, Juliusz Chroboczek <jch at pps.jussieu.fr>wrote:
> NO, battlemesh is not only about routing protocols.


> hmm imho "talks" sounds better as "happenings".

Yes, but it is much more than just talks: workshops, round tables, ...

> "While BattleMesh is no conference, there are typically some short talks
> per day, to allow people to present and get feedback for their ideas,
> stories and experiences related to community mesh networks."

I would leave *short* out.

> but afair the intention of the text was to say what battlemesh is or what
> we want to have there, and not what is NOT or we do NOT want there,..
> (but its not always easy with a strict "positive only" approach)

Exactly this was the main idea. To encourage the proper idea, not to
list some rules what it is and what is not. But to somehow tell what is
the spirit.

> i think staying a bit vague, was an important achievement of this text.

Exactly. We do not want to define things too precisely.

> "open-source" and "community" are likely the most important words of this
> text!

And they are vague enough to cover all different aspects we want to
cover. Why do not use vague words when they exactly tell what we want?

> and imho avoiding terms like "open-source" and "community", and replacing
> them with e.g. "fun", is ....



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