[Battlemesh] Dynamic TX power
Bastian Bittorf
bittorf at bluebottle.com
Thu Dec 31 13:34:55 CET 2015
* Ferry Huberts <mailings at hupie.com> [31.12.2015 13:23]:
> To be truely effective this needs to be solved in the hardware, or at
> least very very close to it.
this is wrong. It can be fully done in software,
e.g. ath5k/ath9k can set the power per *packet*
and you can solve this in an opensource-driver (rate-control!)
better than if the vendor does it in hardware.
bye, bastian
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