[Battlemesh] Dynamic TX power
fboehm
fboehm at aon.at
Thu Dec 31 17:08:20 CET 2015
Am 31.12.2015 um 13:34 schrieb Bastian Bittorf:
> * Ferry Huberts <mailings at hupie.com> [31.12.2015 13:23]:
>> To be truely effective this needs to be solved in the hardware, or at
>> least very very close to it.
>
> this is wrong. It can be fully done in software,
> e.g. ath5k/ath9k can set the power per *packet*
> and you can solve this in an opensource-driver (rate-control!)
> better than if the vendor does it in hardware.
>
> bye, bastian
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Just a short addition to full-power beacons:
Not always the best idea because beacons (with low modulation rate) will
be heard by distant nodes that might not be able to achieve meaningful
throughput later on. The result could be waste of valuable airtime
because of a weak link with low modulated data packets and many
retransmissions.
But you can also leave it to the routing protocol to detect such sketchy
links.
Franz
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