[Battlemesh] Multi-path over wireless

Benjamin Henrion zoobab at gmail.com
Sun Jun 12 11:54:42 CEST 2016


On 12 Jun 2016 01:54, "Mitar" <mitar at tnode.com> wrote:
>
> Hi!
>
> I am thinking that I would like to try if there is better performance if
> instead of one 80 MHz wide WiFi point-to-point channel I would use 2
> radios with 40 MHz wide channels. The idea is that throughput would be
> the same, but because channels are narrower, there will be less noise
> and less packet loss.
>
> This would also allow higher throughput when using 80 MHz channels.
>
> The question is how to achieve this? The problem is that link speed
> fluctuates so round-robin multi-path seems that it will not work well
> over wireless.
>
> Any experience with this?

Yes, you can use mptcp and a transparent tcp intercepting socks proxy
(iptables and SSH -d) to avoid tcp-over-tcp as mentioned in clauz
presentation. For the non-tcp traffic, you can use a tcp VPN such as vtun,
openvpn or SSH.

>
>
> Mitar
>
> --
> http://mitar.tnode.com/
> https://twitter.com/mitar_m
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