[Battlemesh] Host Identity Protocol, any experience?
a at unstable.cc
Mon Nov 28 15:58:28 CET 2016
On Mon, Nov 28, 2016 at 02:05:25PM +0100, Linus Lüssing wrote:
> Just read about this protocol a few days ago:
> Has anyone had the pleasure to play with it yet?
> Seems like it might be a necessity to support truely decentral,
> distributed, dynamic internet uplinks in a public mesh network?
> (otherwise, everytime a node with a direct uplink vanishes, TCP
> connections would break or would need some tunneling)
> The idea of HIP to strip the identity part from IP addresses and
> replacing it with a layer in between, which cryptographically
> generates identities, sounds ingenious!
Isn't it like any other overlay network where a layer in between introduces a
new logical identifier for an host/entity instead of relying on the IP?
Cisco might be "stronger" in "forcing" its own protocol. But, practically, where
would be the difference? Or am I missing something?
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